Remember one color. Lose it anyway.

Chroma: Color Memory

In this game, you only need to remember one color. So why does everything go blank after a few rounds?

Infinite run 1-back memory gameplay Classic + Timed Rush

That moment is the game.

Chroma is a single-player color memory game built around one idea: can you remember what you just saw?

Each round, you see a new color to memorize. At the same time, you must answer a simple question: tap the color from the previous round.

That is it. Sounds easy. Most people think they can.

And yet...

After a few rounds, something strange happens. You hesitate. You are sure you remember and then you tap the wrong one. Again. Not because it is fast. Not because it is unfair. But because your short-term memory quietly fails.

Most runs end with a quiet, confused "Wait... why did I tap that?"

What makes Chroma different

Infinite run

No levels to clear, only how long you can last.

1-back memory

Constantly remembering and recalling on every round.

Two modes

Classic keeps it calm. Timed Rush exposes hesitation.

Rising difficulty

More choices, closer colors, higher confusion.

Classic

No timer. Pure memory pressure.

Timed Rush

Short timers that expose hesitation.

Screens you will see

Remember one color

That is all you need to do.

Recall the previous color

Sounds easy. It is not.

Two modes. One fragile memory.

Focus is everything.

How long can you stay focused?

Most runs end sooner than expected.

Players felt it too

Mina R. avatar

"I thought it was easy until round five. My brain just blanked."

Mina R.
Devon K. avatar

"It feels calm, but the pressure sneaks in. I tap too fast and regret it."

Devon K.
Leo P. avatar

"Timed Rush is brutal in the best way. The hesitation is real."

Leo P.
Aya S. avatar

"One color, one mistake, and I am done. Hard to stop restarting."

Aya S.

If you do not believe it is this strange, try Chroma.

It looks calm. Your brain will not feel calm.

Download on the App Store

Questions? support@pickrabbit.net